With the success of the The Walking Dead (both the show and Image comic book), and video games like Left 4 Dead (and Call of Duty! Even Call of Duty has to have zombies now!) we are in a Zombie Renaissance. Naughty Dog's The Last of Us does it a little differently however.
The story starts off in Texas in the year 2013. It's the lead character Joel's birthday and his 12-year-old daughter presents him with a watch as a gift. When he ask her where she got the money for such a present she facetiously responds, "Drugs, I sell hardcore drugs." These are the two main things the player will come to expect from The Last of Us, realistic, human interactions, and smart-ass teenagers.
Of course as any savvy player who paid attention to the promotional material before the release of The Last of Us might have noticed, we didn't see this character Sarah--which means of course, Sarah was destined to die early on. Not ten minutes into the disease-ridden apocalypse, Joel, his brother Tommy, and Sarah are running through the streets of Austin when they're stopped by a soldier wielding an assault rifle. Radio orders tell him to execute the fleeing group in case they are infected. Bullets are fired, Joel survives, Tommy takes out the military man, but unfortunately little Sarah does not make it in one of the most traumatic openings to a video game ever.
What is the definition of a zombie? In the original context, zombies were a part of the Haitian tradition--magically resurrected dead who followed the commands of a voodoo master. The modern day zombie has been redefined thanks to George Romero and his film Night of the Living Dead in which the mindless hordes of walking corpses were controlled by nothing but their hunger for living flesh.
The infected humans that appear in The Last of Us are technically not zombies as they are not undead--though they function in similar ways. One must be alive to become infected by the fungus that causes the disease--and oh what a fungus it is.
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The Infected--like zombies, but less handsome. The Last of Us |
Because Mother Nature has a love-hate relationship with all living things she decided to handcraft cordyceps, a bizarre fungus that enters inside various insects, causes them to behave sporadically (pun!), until the bug dies and the fungus grows throughout them. Worse yet is the corpse burst into spores infecting other insects around it.
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"So I was just hoppin' along when...aaaaah! Aaaaah! What is this John Carpenter horror growing from within me!?" |
In reality cordyceps have no affect on humans--but being as twisted as Mother Nature herself--Naughty Dog's developers thought the concept of such a fungus that infects humans would make for a great video game. Instead of killing humans however it keeps them in that crazed sporadic state as their skulls and bodies mutate over time.
The Last of Us takes a unique approach to the zombie/zombie-esque apocalypse in a few ways.
- While the first few minutes of the game take place in 2013, the majority of the story is set in 2033, it is rare to get a glimpse into an end of days infection scenario. Typically such stories follow the origins of the outbreak. In this story however it is fascinating to see how humans live with the outbreak in the long run. We see a young Joel briefly as a gentle architect who loves his daughter, then we flash-forward to a brutal grizzled Joel who is now a smuggler.
- The government has not collapsed completely as it usually does in end of the world scenarios. They're still around, in a way they have more power than ever. They now enforce draconian rules to keep the healthy folks within quarantine zones, and the infected on the outside.
- Similarly to The Walking Dead and 28 Days Later (which features zombie-esque creatures infected by the Rage Virus) at the end of the day, the biggest threat isn't the roaming monsters, it's competing against violent human beings for survival. This is implemented into the gameplay as you must switch between quietly sneaking past The Infected, and having shoot-outs with bandits (referred to as hunters) who want to rob you of everything you've got...including your life.
Luckily for the player, Joel happens to be a very violent human being, if he wasn't he wouldn't have come this far. His latest smuggling job is to protect and escort Ellie--a teenage girl with an adorable potty-mouth-- who is mysteriously immune to the cordycep virus.
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Joel is a people person. The Last of Us |
It's a cross-country journey to get to a medical facility run by an anti-government group known as The Fireflies. It is through Ellie that they hope to find a cure for the infection that will save humankind. The experience is full of emotion, Joel is very gruff, and cold toward Ellie initially. He's become a man who's shielded himself from emotion. Worse yet, now he has to spend time with a teenage girl who reminds him of what he's lost.
There is a clever correlation between the storyline and in-game combat. The closer Joel and Ellie become, the more she is willing to do for her grouchy friend in a scrap. For example if Joel finds himself struggling in a fight with a Hunter, Ellie might sneak-up and use that pocket knife she's always carrying to stab the bad guy in his side. When their relationship grows even stronger, she might hop on top of that baddie and stab him to death like a little murder-monkey.
Through this gruesome expedition you'll be willing to commit all kinds of crazy acts of violence for this girl who feels more and more like a surrogate daughter--and when Joel finally refers to her as "baby girl" like he did to Sarah 20 years ago, it's hard not to go misty-eyed.